

Often hiding secrets which relate to Mae’s past or the events at hand, there is plenty of cool slithers of lore and interactions to be found if you’re are willing to search. This depth is what makes Night in the Woods so special.ĭuring your time in Possum Springs when you aren’t questioning your life with Bae or talking shop with town folk, you’ll be jumping, climbing and solving puzzles as you explore every aspect the town has to offer. They were genuine characters, who had extensive dialogue which evolved over days and weeks. They were just folk who were part of the community, and made Night in the woods feel all the more real. Talking to them wasn’t mandatory, they weren’t quest givers or objectives. Whether it was hanging with the kid who loves horror movies on the roofs of the town, listening to a girl’s poems slowly improve over time, or pissing off the guy who hates Mae being on his porch every day. It is safe to say I won’t be forgetting my adventures and D&Ms with Greg, Angus and Bae anytime soon.Īlthough relationships with the main cast are the backbone of the story and explore the main themes of the game most poignantly, some of my favourite moments were when I was building rapport with the various side characters around Possum Springs. Moments which had me sitting back in shock or awe, questioning Mae’s motivations and personality, as much as my own. These are some of the realest moments in the game, or any game in my experience. From smashing up cars or stealing edgy clothes from a shopping mall, you’re going to be spending a lot of time with them and some of your relationships may need some repairing along the way. Thankfully you have plenty of time to hang and learn about these engaging characters, or in Mae’s case reconnect with them after being apart for so long. Greg’s antics always brought a smile to my face, Angus is ridiculously sweet and Bae had me questioning my morals with her down to earth but endearing personality regularly. They all play an integral part in your story and are all a blast to hang with. Mae’s best friends from high school, Greg, Bae and Angus are still living in Possum Springs and for better and worst, are still your closest pals. And it is here where the game’s depth truly lies and hits home the hardest. Which is filled to the brim with a wide assortment of characters all with their own hopes and dreams, history, quirks and traits. The main plot, although intriguing, often takes a back seat to the moment to moment, or day to day life of Mae in Possum Springs, her home town. Much of the game you’ll be spending your time trying to rekindle your relationships with your old friends and home, as your slowly learn about the town and people which shaped Mae’s life and her somewhat mysterious past.Īlthough the charming and quirky artwork will draw you initially, it is Night in the Wood’s realistic setting, engaging story and often deep relationships with each character which will keep you around, for what is the better part, a brilliant and meaningful 12-hour point and click adventure game. However, after being away for two years a lot of has changed, including her town, her family and most definitely her friends. While Night in the Woods doesn’t necessarily aim to give you a solution (as there really isn’t one), it is one of the most relatable games I’ve ever played, and made me feel not so alone in my own journey.įollowing the plight of Mae, a 20 year old cat (everyone is animals but they act like normal people, ok lets move on) who after two years of college, has dropped out for ‘reasons’ and returned home to her American country town life. At some point we all have to leave school, take on more responsibilities and move on to real, adult life. It can be damn hard, as life often isn’t straight forward or simple. Coming of age stories often have huge appeal to us, as it is a period in our lives we all experience in one way or another.
